2012-03-26, 02:18 PM
RahlsSoldier Wrote:Yes, because -20% damage taken, plus 5% guard rate, plus 20% guard rate, plus 15% guard rate (40%, seriously?), -10% more damage (-30% damage taken) and 50k max defense and a 30% chance for a divine shield? Not to mention 50% elemental resistance and 80% abnormal tolerance? That is almost as retarded as demon slayers. No one should ever have 100% status resist (when adding level 100 willpower). It defeats the purpose of the game. Demon slayers should max out at 50% and making another class hit 100% makes it just as OP. This isn't a difficult game to start, why make it even less challenging?
Because the seem oh-so intent on keeping paladins an "all defense, no offense" type class. I don't see the problem if they're taking damage from party members as well. As it is right now, Paladin already has a -70% Damage Reduction and 45% Guard Rate from Power Guard, Achilles, Shield Mastery, and Guardian Spirit. (Bzing!)
Might as well go all the way if they -already- take 1 damage from everything, huh?

