[1.2.154] New items with level-up abilities
#9
Stereo Wrote:Do you have any idea how exp is gained for items? I can see the gloves have potential to beat SCG (upwards of 20 stats clean, plus an HP bonus on thief/bowman ones) but if it takes too long nobody will try.

All I know is that your equipment gains exp as you level. I don't know how the exp is distributed.

Hazzy Wrote:I'm sure he could extract the various pos. images and add them to Banned Story. (If he has it on his computer)

Once again, spoilers pls.

Another question, if I right click an image, such as this one,
[Image: 01472071-52.png],
I get the image URL, http://img.photobucket.com/albums/v1...1472071-52.png
At the end is a number, in this example it's 01472071-52, is that the item ID? If so, what's the second number for?

It would be easier to have spoilers if the data didn't change so much. Typically I have one spoiler for each type of equip (Shoes, Weapons/Weapon type, hats, etc.). All of these equipment are different, so... I'm leaving it as is.

01472071 is the item ID. The second number is a number that I always used on Sleepywood. It was an image counter to make sure that I never went above 50 images per post so I could post quickly.

As far as Bannedstory, that's a probable future project to do but not for right now. I'd have to see what kind of XML support Python has before I even attempt it.
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[1.2.154] New items with level-up abilities - by Fiel - 2008-07-02, 02:48 PM
[1.2.154] New items with level-up abilities - by Harrisonized - 2008-08-06, 02:16 AM

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