2012-03-18, 03:17 AM
Combattente Wrote:I think I explained in several other posts of mine why I hate this Masteria update and why I don't agree with the path of map simplicity they started to take. But I'm going to add some few things to that.I have to call you out on this. It's patently false. NLC itself is almost entirely made up of reused assets - the tiles in the floor of NLC are from Mu Lung, in Krakian Jungle were from Shanghai, in Bigger Ben were from Kerning. The clockwork in the BG of Bigger Ben is recolored from Ludi, monkey statues from Floating market... Hell, the first two monsters you see are a recolored mushroom and a recolored slime, and that's not even getting into the randomly unchanged Firebombs and Jr. Yeti. The only original things in the first installment of NLC were the monsters, NPCs and the prominent buildings (Yetinx, Affluent Tower, etc.) Granted, that changed with later updates (Haunted House was quite original, and Crimsonwood didn't reuse anything to my knowledge, except possibly ropes.) There are a lot of things you can pull out on the new alien crap to show how bad it is, but that one isn't such a great choice.
First of all, it's not even just about map simplicity. It's about incompetence and lack of imagination. Why am I saying that? Simple: the new "update" proves that. As others have already said, many objects in these new maps are placed wrongly and others re-used. The old Masteria NEVER used ANY already-existing objects, making the new areas truly look unique. Also, most of them were placed correctly. This makes me believe that it's NOT Nexon Korea making all the content as most think. Either the development of GMS-exclusive content now happens in a different department there, or it happens at Nexon America. Nexon Korea doesn't seem to ever make such coarse content with such obvious mistakes.

