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I don't get why people are viewing map simplicity so negatively
#32
Even though their map wasn't linear or easy to train on, it was a challenge, it actually made me play and kept me focus. Typhons were the only reason I got to 4th job... I'll miss those bastards.

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ZeekFox Wrote:all you really have are tedious quests and a big long walk to CWKPQ that most people used Mystic Door or Teleport Rocks to skip. Masteria in general was pretty much gathering dust from what I could tell, so why mourn the loss?
Tedious? Tedious quest? Are you kidding me? You want a tedious quest? Go kill that Galacto-drill 300 times with a restriction of 5 times per day.
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I don't get why people are viewing map simplicity so negatively - by Loose - 2012-03-16, 06:33 PM

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