2012-03-16, 03:51 PM
The skills working poorly on slopes is something that Nexon should have made work better. Not an excuse to make simple maps.
You can also compensate difficult to navigate maps with dense spawn, better exp:hp ratios or well placed teleporters. Lower ascent was a creative map with a well placed teleporter, dense spawns and good exp:hp ratio, it worked because it was well thought out.
You can also compensate difficult to navigate maps with dense spawn, better exp:hp ratios or well placed teleporters. Lower ascent was a creative map with a well placed teleporter, dense spawns and good exp:hp ratio, it worked because it was well thought out.

