2012-03-15, 10:29 PM
Mechanic buglist:
1st Job:
- Prototype doesn't add +20 speed when summoned
3rd Job:
- Siege mode still has time=5, meaning that it turns back into non-siege Mech Prototype mode after 5 seconds. The cooldown is removed though.
4th Job:
- Siege mode still has time=5, meaning that it turns back into non-siege Mech Tank mode after 5 seconds. The cooldown is removed though.
- Laser Blast delay is -not- shortened, while the animation is. Delay is still the old 1470ms ( = 1200ms per cast with booster and a speed 5 gun, aka 50 Laser Blasts per minute).
==> It should be 1110ms ( = 930ms per cast with booster and a speed 5 gun, aka 64,5 Laser Blasts per minute)
1st Job:
- Prototype doesn't add +20 speed when summoned
3rd Job:
- Siege mode still has time=5, meaning that it turns back into non-siege Mech Prototype mode after 5 seconds. The cooldown is removed though.
4th Job:
- Siege mode still has time=5, meaning that it turns back into non-siege Mech Tank mode after 5 seconds. The cooldown is removed though.
- Laser Blast delay is -not- shortened, while the animation is. Delay is still the old 1470ms ( = 1200ms per cast with booster and a speed 5 gun, aka 50 Laser Blasts per minute).
==> It should be 1110ms ( = 930ms per cast with booster and a speed 5 gun, aka 64,5 Laser Blasts per minute)

