2012-03-13, 08:59 PM
Justin Wrote:So the battle system is more complex and strategic in Graces then? In Abyss all I did was abuse Guy's dragon tempest infinite <_<; Didn't take much to wipe anything and everything off the field.
It's complex and strategic until you get Richard and have him spam Avenger Bite (the big green biting spell, if they've renamed it). If you want to abuse the game, short cut that as Asbel, and spam it while you attack since it's basically the highest DPS spell in the game, has one of the biggest ranges, lowest cast times, costs 2 CC, and is just overpowered in general in my opinion. You could alternatively just not spam it to have a challenge though.
I think the game is almost too complex due to the stupidly high number of damage types (25?!?!?! HOLY pomegranate), but unless you're playing on Chaos difficulty the whole time, it's not significant except against bosses.
I may be a bit biased, but most other Tales games are about spamming one single high DPS/hit combo/arte/spell until you run out of TP, and then using an Orange/Pine Gel. Graces uses CC so you can't do that, and Xillia has AC along with TP so you're limited in consecutive attacks as well. (Though everything in Xillia only costs 1 AC and it recovers rather fast, like CC does).

