2012-03-08, 11:35 PM
Stereo Wrote:The real problem is that it's so easy to get to 200 (2x + 1.5x + hacked LHC), that all the other actual challenges in the game are too tough for the people hitting 200. When you've been getting a level every couple hours, who wants to spend a month getting a single Rising Sun item?If only there were a way to make your way to 200 and complete those challenges at the same time...
There are things to do at 200, they're just not easy in the way 200 is. Collecting familiars? Not easy. Getting all your traits maxed? Also not easy.
OH WAIT, PEOPLE CAN TOTALLY ALREADY DO THAT!
FrozNlite Wrote:I quit this game years ago and have been satisfied ever since that one of my biggest accomplishments was reaching 200 when it was actually a challenge.It was never a challenge. Ever.
FrozNlite Wrote:Raising the cap to 250 or whatever would ruin all that, and not just for myself but the thousands of other players who've since quit under similar circumstances.And Nexon, as well as those still playing, wouldn't give a single shit since, by quitting, your wants and needs became irrelevant.
FrozNlite Wrote:GMS had a time when it truly was an amazingly fun, challenging game, a golden age that ended in the latter part of 2009.Nope.
There was never a golden age.
Maplestory has continuously gotten better (if your mind is able to ignore Potential).
Content-wise, there's much more to do now than there was even a year ago.
It's still not enough, but it's definitely not worse.
Andross Wrote:Believe it or not, some people who don't spend hours every day playing think getting to 200 is kind of difficult.It's not difficult. You just don't have the time to do it.
happylight Wrote:For most people, hard/challenging = time consuming/difficult to achieveIf that's true, then most people are morons.
I theorize that they've done this:
>Things that are challenging tend to take a lot of time.
>Grinding takes a lot of time, therefore, grinding must be challenging.
This logical leap is a fallacious one because the inverse of the first statement is not correct.
Leveling in Maplestory requires absolutely no skill whatsoever.
There's absolutely nothing to practice, nothing to master, and that means there's no challenge.

