2012-03-07, 05:36 PM
byakugan Wrote:I wonder how easy would it be to implement Eos code fix into the actual game structure. May that be what keeps them from applying it (regardless if it would save them a lot of trouble).
What I typed was literally the extent of the changes required to implement.
That wasn't a figurative example. That was almost a dead on copy paste-able solution.
It's not having what you want - It's wanting what you've got.

