2012-03-06, 10:27 PM
Eos Wrote:What I do find most interesting is, according to mmostatus, only Maple is being hit by this. It's a very focused DDoS. The others are barely showing a ripple.Well, that does seem to support the theory that the motivation behind this DDoS is directly related to an in-game advantage (namely duping). I'd imagine last time was really more of a connectivity/ISP problem, which is why all games were affected.
Someone above said something about how a DDoS wouldn't really crash a channel. That's pretty true. A DDoS would just create intense lag... which could eventually lead to a crash. Based on what has been said about duping, this doesn't seem like a favorable scenario for the hackers... I was under the impression that they need to crash the server at a specific time in order for the dupe to be successful?
I'm not quite sure what to make of all this.

