2012-03-06, 09:52 PM
Rexy Wrote:Admitted it last time? They only admitted it after lying to everyone saying that it was an internal server issue, instead of a DDoS attack.
Min Kim, Vice President of Live Games Wrote:we experienced a combination of network instability as well as an increase in malicious attempts to take down our systems. During our nine days of instability, our development and production teams have been working around the clock to track down the causes of the issues and solve them. The good news is that weve made a lot of progress. There remain problems to solve though, and the battle against external forces that can affect our games is ongoing.
Well according to them it was a combination of both. Seems hard to believe but we shall never know the truth. They also said back then the issue is on-going. I don't remember them posting a message since then saying that's everything is fine now.

