2012-02-26, 06:32 PM
Dusk Wrote:Y'all have no idea what you're talking about. The MS community is way too large to draw sweeping generalizations about the type of people playing the game. People were not less greedy, or more friendly back then. Tens of thousands of years of human history have not been changed in the span of the 8 years that some crappy online game has been in existence. I started playing in '04, on and off. I quit a year and a half ago. I remember posting on Sleepywood way back when. It was the same bullpomegranate about a bunch of teenagers stealing each other's stuff, showing off how much money they had, and causing all kinds of drama. There were of course, also plenty of nice folks and great contributors to the community, and then all those in between.
The game hasn't really changed that much, either. It was a sloppily programmed Korean grinder when it came out, and it still is a sloppily programmed Korean grinder. There is still no new content progression, all they do is release a new zone for some random level range every now and then, tack on extra classes, and give you new gear upgrades to grind/spend for. They've shortened the grind, but that doesn't really mean anything.
The only thing that's changed is the way you perceive the game. When you started playing, everything was new to you. You didn't know what to do. It was an open world to explore, and you would enjoy different kinds of adventures every time you played. Now, everything is routine. You know what to expect when you start the game. You know what you're getting yourself into when you find a map to grind on for a few hours. You know what kind of bullpomegranate you have to deal with, and you've learned to recognize the problems with the community. This happens to everyone after enough time on an online world. It's not the game or the community, it's you.
...Aren't you a teenagers yourself? I just find it funny how you try to talk down to people when in fact you're not challenging anything just making general baseless assumptions. Is that why your post is essentially ambiguous because you lack any point? Makes sense to me.
To correct you, when maplestory came out, the options for gear were minimal, money was made by playing the game. Are you seriously going to sit here and tell me the game hasn't changed when NX has become the source of transactions, where meso is worthless? You can spout all this "I'm an adult and understand how perspectives changes when people get older!" but for maplestory that started off as a game where limitations were strict which made us dependent on others as well as ourselves has clearly hit a form of exemption. The community see's no limitations which leads to us not necessarily needing anything but a great deal of funding. The game is no longer a story but MoneyStory. It's all about you funding and getting to level 200 as soon as possible, not to achieve anything but to concentrate more onto getting stronger. I'm not sure what maplestory you played but that's not the generation I played in. Sure damage whoring was a priority back then, dexless being the most efficient way, but that's because items gave us the opportunity to do that and it was more cost effective. Now people go for that damage aspect so they don't deal with the community.
As an adult I would expect your starting sentence not to be so baseless, as a teenager it's expected.

