2012-02-26, 03:55 PM
Savage Wrote:Now that you mention new players struggling to afford potions at lower levels, how effective do you think a curve for potions would be? The higher level you are, the more potions cost. Do you think that would be a small but effective way of removing mesos from the game without coming out and saying "We're taking X amount of your mesos"? Just a thought.
Would only really have a chance of working if potions were untradeable.
Along with a CS Trading it would be nice that any price a user put on a CS item would automatically get taxed 100% extra on top, paid for by the buyer. CS items are definitely going to sell, so why not make it a gigantic mesos sink as well.

