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Battle Mode Attack or Potential Eq ( Status %) [PvP Lv180+]
#65
Devil Wrote:It's not about points, its about survival.

Some classes only die a few times during a PvP round, while others have to respawn for about 30 times, which is retarded...

Sure I get a lot of points on a mech, but dieing every 3 seconds when you start getting hit is plain dumb, while other classes flash jump away like they weren't even there.

But ok, this crap is most likely the reason Nexon removed PvP and why hardly anyone is playing it.

It's not fun seeing your char dead for 5 secs, respawning and casting buffs for 5 seconds, and die again in 3 seconds when you jump down...
Kms's pvp was the same as gms's?

Last time I checked, gms's exclusive "Capture the Flag" fucked up the hp balance for every mode. It wasn't like this when it first came out.
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Battle Mode Attack or Potential Eq ( Status %) [PvP Lv180+] - by Kizo - 2012-02-26, 10:07 AM

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