2012-02-20, 09:03 PM
Takebacker Wrote:Wanna go ahead and prove that hit count directly correlates to amount of lag?
How about factoring in animation size and the fact that you can adjust it in KMS?
I thought the skill adjustment option was nothing more than blurring the skills, which I doubt helps much. As for the relation number of hits/lag, they got Copycat/Mirror image so every extra hit gets multiplied by 2. My point is, Shadowers got meso explotion which deals like 10 hits on multiple monsters, DB's got blade fury which deals another big bunch of hits, why giving them more freaking hits?

