["Resolved"] Game Login and Stability Issues
SaptaZapta Wrote:Ah, but it's much more fun for the griefers to let people log in and then crash them again.
I don't know why they would keep one or two channels up. Might be cooperating with dupers, might be to cause people to try and catch the right channel, causing further frustration when it fails.
Or maybe it isn't an organized occurrence at all. *GASP*

Stereo Wrote:I haven't kept track too carefully of MS traffic but it's only about 10KB/s peaks normally, which means thousands of people don't need much total bandwidth.

Anyway a DDoS would usually attack specifically some weak point, instead of just generating a lot of traffic to slow down the connection. Eg. running a bunch of login attempts, cause that requires loading up character data, or whatever.

On the other hand if unwanted traffic's only coming from a few IPs, Nexon can just block them. Though, granted, the amount of whisper DC spam they accept, it's possible they don't know how.
I love when people post pertinent information. It truly makes me happy.

Wouldn't attacking a particular weak point only take down that particular weak point though?
For example, login attempts should affect the actual game channels.

Raul Wrote:I think I may have misunderstood that post, I thought you were talking about Anonymous DDoSing Nexon, when you were talking about the unnamed site that (may or may not have) carried out these attacks (okay, it's the second one).
Yeah, DDoS attacks rely on huge amounts of computers, sometimes individuals or sometimes a botnet. It took thousands of people to take down the RIAA, MPAA, DoJ, and assorted other sites for a short amount of time.
Anyone who thinks this is a DDoS is hilariously optimistic about Nexon's ability to recover from things. It's not just pushing the restart button on the servers and getting out of fetal position.
Yeah, no worries. I was just using Anonymous as an example.

Speaking of which, even in the attacks you listed, they weren't able to keep the sites down nearly as long as Maple has been down today.
Reply


Messages In This Thread
["Resolved"] Game Login and Stability Issues - by Viaje - 2012-01-25, 10:15 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)