["Resolved"] Game Login and Stability Issues
#98
happylight Wrote:Things like that are called DoS, not DDoS. Pretty big difference. Just FYI.

If you encourage several hundred people to DOS the same target it becomes a DDoS by virtue of the participation.

Blades4hire Wrote:If you look at the status page, you can see that each channel crashed at the same second of the minute every time, with a specified interval of minutes in between crashes that is mostly constant.
I see no reason why a hacker would need to, or even be able to crash the server exactly 3 minutes apart from the previous crash.

The status page does not tap the server on the shoulder and say, Excuse me, when did you crash? Write it down and report it.

The status page checks on a schedule, and records the results, on that schedule.

The status page has no idea when they crashed. It only knows what the status was when it checked.
It's not having what you want - It's wanting what you've got.
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["Resolved"] Game Login and Stability Issues - by Eos - 2012-01-25, 09:57 PM

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