2012-01-24, 05:47 PM
Jerry-Boyle Wrote:So 5 traits to rate for each class?Party support?
I'll try narrowing them down.
- Survivability
- Mobility
- 1v1
- Mobbing
- Funding effectiveness(?) ->Classes that benefit more from higher attack on weapons or funds in general
Are these fine to everybody else? Anything I missed?

