2012-01-24, 07:36 AM
LiquidSwing Wrote:One thing I will suggest, try rating each classes survivability and damage using a rating system that acts like tiers. Like using stars to rate how good they are at doing something, 5/5 stars being highest tier of DPS, 3/5 being mid, 1/5 being lowest, etc.
I mention that because seeing "excellent damage" or something doesn't tell me much. They might put out "excellent damage" in someone's opinion, but a class might get absolutely demolished by a mercedes or something.
Yeah i'd love to do something like this or maybe extend it even more by doing something like:
Mobility: (insert stars here)
1 VS 1 DPS: (insert stars here)
Mob DPS: (insert stars here)
And maybe two more. something like that would be great. So you can skip through most stuff quickly if you look for a good mobility class.
Or a good 1 vs 1 damage dealer. Can a few others discuss about this and seeing if I should add 5 different traits like the 3 I mentioned already, and
add at least two more so i'll have 5 traits for every class.

