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Gunbound - Kicking our own asses with MATH
#7
Man, I thought there was gonna be something new with the game released. Guess not ]:

Back when I played, the math people dominated the higher level areas. I preferred to just feel my way through though. Since that's what I felt was how the game should've been like. Not top tier mobiles that hit 99% of the time because of a calculated shot. Experience and skill are what should differ between the better and worse players.

Landing that crit dual shot through just your own adjustments and experience is what makes it feel good. Super high angle shot for bonus swag.
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Gunbound - Kicking our own asses with MATH - by EarthAdept2 - 2012-01-24, 01:14 AM

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