2012-01-23, 11:44 PM
One thing I will suggest, try rating each classes survivability and damage using a rating system that acts like tiers. Like using stars to rate how good they are at doing something, 5/5 stars being highest tier of DPS, 3/5 being mid, 1/5 being lowest, etc.
I mention that because seeing "excellent damage" or something doesn't tell me much. They might put out "excellent damage" in someone's opinion, but a class might get absolutely demolished by a mercedes or something.
I mention that because seeing "excellent damage" or something doesn't tell me much. They might put out "excellent damage" in someone's opinion, but a class might get absolutely demolished by a mercedes or something.

