2012-01-23, 08:28 PM
Assuming I am understanding the system correctly (The system is on live servers now, right? Could we get more clarification on things?), getting the mules to 120:
Deck 1: Viper (15 ATT), Marksman (12% Crit), Paladin (+6 to all stats), +10 all stat 3 Adventurer bonus, +700 HP/MP and +3 ATT S rank bonus
Deck 2: Demon Slayer (? Status Resist), Mechanic (60% longer buffs), Battle Mage (15% damage reduction), +10 all stat 3 Resistance bonus, +700 HP/MP and +3 ATT S rank bonus
Christ, even folks like me who have no intention of ever spending money on the game can become powerful these days.
Deck 1: Viper (15 ATT), Marksman (12% Crit), Paladin (+6 to all stats), +10 all stat 3 Adventurer bonus, +700 HP/MP and +3 ATT S rank bonus
Deck 2: Demon Slayer (? Status Resist), Mechanic (60% longer buffs), Battle Mage (15% damage reduction), +10 all stat 3 Resistance bonus, +700 HP/MP and +3 ATT S rank bonus
Christ, even folks like me who have no intention of ever spending money on the game can become powerful these days.

