Takebacker Wrote:RepliedWell the crit rate helps majorly in non-boss settings, because all your crits will always be (iirc) 1.35x min to 1.6x max, and even higher with SE, dealing extremely high damage especially when you luck out 40% of the time ignoring all of their defense. A critical hit + guard crush is a maaaaaajor difference from a non-crit guard crush. Right now I have 50% base crit because of drpq knuckle and adventurer 5% critrate ring. Getting a phantom link skill is all I need to get 100% critrate with SE and dice (95% with single 4 and 100% with doubles). But like you said, after about 60% base crit it's probably useless on bosses to go any higher.
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The pros and cons of all classes.
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