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Getting Ahead of Myself: Thoughts on the Third Archer Explorer & Thief Resistance
#55
Viaje Wrote:"There's no reason that expanding on their history requires Nexon to expand on their usability or even alter the Knights at all. See: LHC and Phantom."

There is as much of a reason to expand their usability as there's ever been to create many updates we've got. I am not saying it is necessary, I am saying it would be great if it happened and I hope does.

Even if new players need some time to get used and learn about the game, doing so is as easy on a CK as it is on a regular job. The extra SP and even strong skills don't make a CK much easier than the other jobs, not when most of them can 1HKO every mob up to very high lvls (which a CK can't reach). Also the CK job doesn't have anything special that explains the structure of the game over any other job, besides probably its main storyline (which is very well explained by other jobs aswell, IE: Aran).

Although there are many benefits from getting one to 120, the only ones considered usefull still are the Empress bless skill and the ability to rebirth as an adventurer, which allows the new char to be secondary stat-less, gives it a strong skill and equipment set which puts it above regulars characters in the same lvl range. However, the clothes wont be used forever and even the skills can become worthless soon enough (Isn't Vampiric touch the only skill usefull past 4th job?)

You greatly consider CK's current role in the game as "good enough" and think should remain as it is, but it definitely is not the most popular opinion around. I believe they currently have no purpose and should get a boost which might be evidenced by the fact that very few play a CK anymore.
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Getting Ahead of Myself: Thoughts on the Third Archer Explorer & Thief Resistance - by byakugan - 2012-01-17, 02:18 AM

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