2012-01-15, 03:27 AM
Oh, the distinctions people can make.
For example, if your criterion for illegitimacy is making the game too easy, you could easily have more of a problem with fighting a glitched boss than glitching a decent skill. Think about it, decent skills are attainable only because of the potential system and cubing - no actual game content is cheapened by evading having to spend NX. It's not make effort > kill boss > get helm vs make less effort > kill boss > get helm. It's spend NX > get self hb vs not spend NX > get self hb.
I think the potential system is bullshit and most means we have of avoiding its necessity are justified, so there's a hint of agreement from me for the above.
For example, if your criterion for illegitimacy is making the game too easy, you could easily have more of a problem with fighting a glitched boss than glitching a decent skill. Think about it, decent skills are attainable only because of the potential system and cubing - no actual game content is cheapened by evading having to spend NX. It's not make effort > kill boss > get helm vs make less effort > kill boss > get helm. It's spend NX > get self hb vs not spend NX > get self hb.
I think the potential system is bullshit and most means we have of avoiding its necessity are justified, so there's a hint of agreement from me for the above.

