2012-01-11, 02:37 AM
Bomber Wrote:Oh. Should've known that. x~x
So there is no formula tied to the avoidability stat then? The 1.3x only multiplies the stat, and stays if avoid is already at max?
Hit Chance = 1-(avoid rate * avoid rate multiplier)/100
Hit Chance *dodge rate = Final hit rate
You can use this
http://www.happychinchilla.info/avoidrate.html
Albeit it's outdated.

