2008-07-10, 02:17 AM
JoeTang Wrote:I'd recommend a point into Advanced Homing earlier since it still completely replaces Homing at level 1 and gives some better options for KB.
I personally still don't see the point in putting so much into Cooling Effect so early. You won't be finding mobs bigger than 3 at Newties. Or anywhere, really. You say "I decided to skip Fire Burner for the same reason that Rangers skip Inferno." Hate to break it to you, but Rangers don't skip Inferno. Or at least they shouldn't. In fact, if anything, that logic should be applied to Cooling Effect. Snipers stop at 21 because that reaches optimal freezing time and the rest of the damage is negligible. The 5 extra points into Cooling Effect at 95~97 won't speed up your training. The extra 10% damage won't help much. Adding them into something else would though. At the least, if those points were invested into Fire Burner, you would gain another mob count.
Good point about Advanced Homing, changed the build to incorporate level 1 AH earlier.
The majority of Rangers don't max Inferno at all. Most leave it at 21 since that's when the range is maxed, others leave it at level 1 and dump the points elsewhere since it's hardly used other than for luring purposes. Every single Bowmaster I know that maxed Inferno regrets it.
The reason Cooling Effect is maxed over Fire Burner is that there simply aren't any good Fire mobs to train on. Valkyries basically train at Jr. Newties from level 9x till level 14x. Fire Burner is useless there. If some higher level Fire mob is released, Battleship Torpedo at level 1 out damages maxed Fire Burner.
I also realized I made a huge mistake in the 3rd job build. I meant to switch Octopus and Gaviota around.
xDae Wrote:So....I helped?
Yes

I should add in a credits section xD

