2011-12-30, 05:19 PM
EarthAdept2 Wrote:Wait so what are we even supposed to craft now? This cooldown override thing is so stupidly complex.
And why aren't there better looking orbs on the market >[ I don't want my +12 to be a stupid pumpkin.
Hurray. Blew up another +9. Will I ever get a rare +10? Probably when I spend like 5k or something.
Two options
All armors non-crafted, your main weapon crafted with the ability you want, sub-weapon doesn't matter: This makes it so your main weapon will always have a chance to activate.
However, the following is usually much better
Hat non-crafted, top crafted for life-giving, other 3 crafted for whatever you want, your main weapon crafted with the ability you want, sub-weapon whatever: Makes it so only life-giving can activate and if it does, it makes your weapon have a cooldown of 5 seconds before activating again.
Kinda hope this glitch is fixed soon. Pretty dam annoying.

