Takebacker Wrote:That's damage per second right?
3410% x 100 = 341,000% per minute
6006% x 77 = 462,462% per minute
Oh boy, This coming from the person doing all the calculations on basil. XD
To convert damage per second to damage per minute, you multiply by 60 secs/ in a minute.
So they would be
204,600% per min
360,360% per min
Ofcourse, converting dosent really tell us much because the are both being multiplied by 60.
However, I did make a build very similar to yours. The benifits of a good mobbing combination to me out way the loss of 8% dmg from cooling and gaviota. I also changed the gunslinger portion a bit aswell to make lmpqing easier.
Edit: About your calculations on basil, the shots per second for invis 30 and Burst Fire should be .6818. Invis is at .66 which is wrong and Burst is a .69 which is just rounding but, I think its a big enough difference.
Edit 2: Now that i look at it the burst fire in all of the 3-mobing calculations are also .66

