2011-12-22, 09:25 PM
Or they could double the buff range instead of increasing the buff timer. I'd be pretty happy with that too.
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I ran Apocalypse for the first time ever.
Never soloing it at the current cap, even on normal. It's bad enough that you can barely see if you're actually inflicting any damage at all if you're within melee range thanks to Apocalypse's massive size. Priests have next to no offense against him due to his ridicluous light resist on top of that. Getting a darkness weapon only changes our basic attack too.
On another note, I met this Paladin that actually knew how to lure and tank. Really, really eager to fight Sea Dragon, that one. There's some hope for NA DN yet.
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I ran Apocalypse for the first time ever.
Never soloing it at the current cap, even on normal. It's bad enough that you can barely see if you're actually inflicting any damage at all if you're within melee range thanks to Apocalypse's massive size. Priests have next to no offense against him due to his ridicluous light resist on top of that. Getting a darkness weapon only changes our basic attack too.
On another note, I met this Paladin that actually knew how to lure and tank. Really, really eager to fight Sea Dragon, that one. There's some hope for NA DN yet.

