2011-12-22, 08:27 PM
Clamors Wrote:I replaced High Kick Demo with Moonsault so that's one skill you don't have to worry about. I threw Spikes Royale on a hotkey so I can see when it's off CD and use it again...same with Unicorn Spike. As far as Ishtar's Ring goes, I decided to only throw it on a key when I go bossing, since Stunning Strikes beats it hands down in terms of mobbing (not to mention the passive effect Ishtar has of increasing Strike's damage). I would assume Strikes can still be really good at bosses too (for Zakum Arms and to attack multiple parts of Horntail if you prefer)...but yeah, it's getting hard to figure out where to put things especially since I hate macros lol.
Took your advice. Only going to use ishtar on bosses and took out kick demolition. As much as I like Kick , it just doesn't hold a candle against moonsault.
Also, forget what I said about lighting edge. This thing is awesome when you need to cover a distance without losing your invincibility frames (edge -> charge). After getting used to the 4th job skills (only lvl 122 now) I'm now easily using every skill except ishtar and unicorn. Having a bit of trouble looking for situations where spikes is useful though, so far I'm only using it on small platforms where I can't get the charge combo started.
/loving this class
This is how DBs should have been, instead of spinning around in the same place taking hits like a dumbass. -_-;

