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ghost ship for clerics
#18
Hoodoos/Voodoos....becomes VERY boring VERY fast because there are only 4 of them and they don't spawn very quickly.

I've figured out how to run the Mr. Anchors and now I train there quite effectively because by the time that I go from one level to the other, they're all respawned. So, I can run constantly killing the whole time.
I gained 2 levels from 66.5 to 68.5 this weekend alone. And I didn't even play all that much this weekend. I think that I'll stick to them for a while. It's brought some of the fun back to the game for me...
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Messages In This Thread
ghost ship for clerics - by Kranzorbaken - 2008-10-19, 02:51 PM
ghost ship for clerics - by ahoboandahal - 2008-10-19, 03:23 PM
ghost ship for clerics - by Thomas - 2008-10-20, 08:16 AM
ghost ship for clerics - by Chompy - 2008-10-20, 02:19 PM
ghost ship for clerics - by psychopat - 2008-10-20, 03:19 PM
ghost ship for clerics - by Chompy - 2008-10-21, 04:20 PM
ghost ship for clerics - by psychopat - 2008-10-21, 11:21 PM
ghost ship for clerics - by BeccaKitty - 2008-10-21, 11:37 PM
ghost ship for clerics - by NoJobNoRules - 2008-10-21, 11:43 PM
ghost ship for clerics - by Mark - 2008-10-21, 11:47 PM
ghost ship for clerics - by Stefire - 2008-10-22, 01:11 AM
ghost ship for clerics - by Moonlapse - 2008-10-22, 01:41 AM
ghost ship for clerics - by Ctatyk - 2008-10-22, 02:35 PM
ghost ship for clerics - by JezzaRules - 2008-10-22, 07:05 PM
ghost ship for clerics - by Kranzorbaken - 2008-10-22, 07:17 PM
ghost ship for clerics - by Horusmaster - 2008-10-24, 04:31 PM
ghost ship for clerics - by Kurtle - 2008-11-02, 03:47 PM
ghost ship for clerics - by Ctatyk - 2008-11-03, 05:05 PM
ghost ship for clerics - by kwhalek - 2008-11-11, 04:16 PM
ghost ship for clerics - by psychopat - 2008-11-11, 05:40 PM
ghost ship for clerics - by Schlitzohr - 2008-12-11, 02:29 AM
ghost ship for clerics - by modular - 2008-12-11, 04:08 AM
ghost ship for clerics - by DaFrknPope - 2008-12-11, 09:56 AM
ghost ship for clerics - by Sinnuendo - 2008-12-11, 05:04 PM

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