2011-11-28, 12:25 AM
Joe, Mechanic Siege is the same speed (if not faster) as 1st Job Flame Thrower (270ms base, from Fiel's extractions), and is affected both by booster and speed infusion.
With booster Flame Thrower should be 240ms, since it's (a tiny bit) faster then without booster (270ms), so the only option would be 240ms, since it's clearly not 210ms.
And in my repeated audio graph analysis of Siege Mode, I can count 20 times the Siege Mode sound graph amp.
5seconds / 20 = 250ms, so 240ms is my best estimate I can come up with.
Also, Mech summons are not affected by AMP Bot, but are affected by Robot Mastery (x 1.5 damage/duration) and all summons 100% ignore PDR/WDEF. And Satellites are buffed twice (Robot Mastery x 1.5 + Satellite Safety x 1.5).
With booster Flame Thrower should be 240ms, since it's (a tiny bit) faster then without booster (270ms), so the only option would be 240ms, since it's clearly not 210ms.
And in my repeated audio graph analysis of Siege Mode, I can count 20 times the Siege Mode sound graph amp.
5seconds / 20 = 250ms, so 240ms is my best estimate I can come up with.
Also, Mech summons are not affected by AMP Bot, but are affected by Robot Mastery (x 1.5 damage/duration) and all summons 100% ignore PDR/WDEF. And Satellites are buffed twice (Robot Mastery x 1.5 + Satellite Safety x 1.5).

