2011-11-27, 11:06 PM
shouri Wrote:That'd be because siege mode (2) is never actually used... D: ... according to my tests.Hmmm interesting!
I tested this out the other day and posted the result in Joe's thread.
Siege mode (2) is 115% damage when maxed (in GMS atm). That damage fits NOTHING. It's not the damage I deal with in prototype siege mode... nor the damage I deal when in tank siege mode (I did take the 30% into account).
The only thing that they use from siege mode (2) is the animation (I'm guessing here btw).
But the damage comes straight from siege mode 1 (in 3rd job) with the 30% boost added in. This might explain the videos of unlimited 4th job siege mode, maybe?

Yeah, I also never really saw a damage alteration with the Chaos Mechanic skill changes, so yeah, this might be the case indeed.
Btw, what thead of Joe are we talking about here? I totally missed that one! :o

