2011-11-26, 12:47 AM
To be honest I never thought Shadowers needed a revamp. They had a great balance between mobility and damage. They could have used some visual changes and buffs (and a freaking nerf to the number of hits of ME, it's so fking annoying) but I wouldn't have asked for more.
In the case of Night Lords and Buccaneers though, its funny. I could never think of many good changes to make Night Lords more fun, but I could for sure think of changes for Buccaneers, like:
Flash fist and somersault kick just needed a new visual effect.
Double uppercut should have been replaced for another skill that could be easily combed with FF and SK, (screw tornado upper) while they should have replaced backspin blow for an useful buff.
The change to energy charge went the right direction but the animation got lost in the route. Stun mastery should have given a set chance to ALL attacks to stun enemies, as well as its current or higher chance to do critical hits. They should have got rid of shockwave and added an energy mobility skill like energy jump/rush.
Barrage should have turned into a hurricane like skill to build energy up; demolition should have stayed the same except as fast as fits of rage, snatch should have stayed with just a new visual effect and since I was never a fan of energy orb, I wouldnt have minded they replaced it for that 100% PDI skill.
Everything else should have stayed the same or got just a few tweaks. I really liked the way Buccaneers played before except for their lack of mobility and damage compared to others. Now they lost their charm.
In the case of Night Lords and Buccaneers though, its funny. I could never think of many good changes to make Night Lords more fun, but I could for sure think of changes for Buccaneers, like:
Flash fist and somersault kick just needed a new visual effect.
Double uppercut should have been replaced for another skill that could be easily combed with FF and SK, (screw tornado upper) while they should have replaced backspin blow for an useful buff.
The change to energy charge went the right direction but the animation got lost in the route. Stun mastery should have given a set chance to ALL attacks to stun enemies, as well as its current or higher chance to do critical hits. They should have got rid of shockwave and added an energy mobility skill like energy jump/rush.
Barrage should have turned into a hurricane like skill to build energy up; demolition should have stayed the same except as fast as fits of rage, snatch should have stayed with just a new visual effect and since I was never a fan of energy orb, I wouldnt have minded they replaced it for that 100% PDI skill.
Everything else should have stayed the same or got just a few tweaks. I really liked the way Buccaneers played before except for their lack of mobility and damage compared to others. Now they lost their charm.

