2011-11-26, 12:29 AM
GhostShip Wrote:I'm happy they realized that f/ps got boned from the last revamp. I still think they need to boost paralyze's damage some more. 5 hits at 220% would be good. 1100% shouldn't be too much to ask for considering chain lightning is now 1200% and angel ray is 1260%.
They just need to increase eruption's hits to 8+ (10?).
It currently hits 6 times every 10 seconds while gc hits 6 times every 5 seconds.
Despite the higher damage %/multiplier, that just doesn't seem right for a skill with a
higher cooldown.

