2011-11-21, 03:29 AM
If they did implement linked skills for all classes, I would prefer them just make linked skills based on each class's first job. For example:
Explorer Warriors: Passive 40% stance, +10% hp, +40 hp recovery every 5 second. Along with this, it might not be a bad idea to take Stance out of fourth job and make Power Guard, Power Reflection, and Iron Will all have a passive +60% stance, but that's a discussion for another thread.
Dawn Warriors: Passive 10% physical damage resistance, 10% resistance to Holy damage.
Arans: +1 target to all mob attacks.
Demon Slayers: Same things they already have, but let's nerf their un-linked stance skill down to 50%.
Explorer Mages: Passive +10 status resistance, +10% mp, increase MP recovery rate based on character level (or whatever the old MP Recovery skill's formula was).
Blaze Wizards: Passive 10% magical damage resistance, +10% resistance to Fire damage.
Evans: Passive 5% chance of draining 1% of the damage dealt as mp.
Battle Mages: Passive 5% chance of draining 1% of the damage dealt as hp.
Explorer Archers: Passive 10% dodge chance, all ranged attacks travel 10% further (this includes spells).
Wind Archers: Passive +10% maximum critical damage, 10% resistance to Ice damage.
Mercedes: Same things they already have, but let's take away their draining abilities (unless they never made it to the main server, but I'm not really sure).
Wild Hunters: Passive 40 point speed increases for all mounts (Might want to take the 40 speed off of Jaguar Riding).
Explorer Thieves: Passive +10 speed and +5 jump, speed and jump cap increased by 10. Also, when attacking monsters there is a 10% chance they will drop an item (like the Steel skill). All Thief classes get an additional +15 speed cap with this skill (+25 cap total).
Nightwalkers: Passive +10% critical rate, 10% resistance to Poison and Dark damage.
Dual Blades: Passively decreases the delays on all skills by 5% (Even more broken Mercedes, anyone?).
Explorer Pirates: Passive +20% drop rate and +5% attack.
Thunder Breakers: Passive 5% increase to all damage, +10% resistance to Lightning damage.
Cannoneers: Same things they already have.
Mechanics: Passive 100% stance while riding mounts.
Explorer Warriors: Passive 40% stance, +10% hp, +40 hp recovery every 5 second. Along with this, it might not be a bad idea to take Stance out of fourth job and make Power Guard, Power Reflection, and Iron Will all have a passive +60% stance, but that's a discussion for another thread.
Dawn Warriors: Passive 10% physical damage resistance, 10% resistance to Holy damage.
Arans: +1 target to all mob attacks.
Demon Slayers: Same things they already have, but let's nerf their un-linked stance skill down to 50%.
Explorer Mages: Passive +10 status resistance, +10% mp, increase MP recovery rate based on character level (or whatever the old MP Recovery skill's formula was).
Blaze Wizards: Passive 10% magical damage resistance, +10% resistance to Fire damage.
Evans: Passive 5% chance of draining 1% of the damage dealt as mp.
Battle Mages: Passive 5% chance of draining 1% of the damage dealt as hp.
Explorer Archers: Passive 10% dodge chance, all ranged attacks travel 10% further (this includes spells).
Wind Archers: Passive +10% maximum critical damage, 10% resistance to Ice damage.
Mercedes: Same things they already have, but let's take away their draining abilities (unless they never made it to the main server, but I'm not really sure).
Wild Hunters: Passive 40 point speed increases for all mounts (Might want to take the 40 speed off of Jaguar Riding).
Explorer Thieves: Passive +10 speed and +5 jump, speed and jump cap increased by 10. Also, when attacking monsters there is a 10% chance they will drop an item (like the Steel skill). All Thief classes get an additional +15 speed cap with this skill (+25 cap total).
Nightwalkers: Passive +10% critical rate, 10% resistance to Poison and Dark damage.
Dual Blades: Passively decreases the delays on all skills by 5% (Even more broken Mercedes, anyone?).
Explorer Pirates: Passive +20% drop rate and +5% attack.
Thunder Breakers: Passive 5% increase to all damage, +10% resistance to Lightning damage.
Cannoneers: Same things they already have.
Mechanics: Passive 100% stance while riding mounts.

