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Let's make Paladins not suck like a donkey's rectum!
#15
Alloy Wrote:So, you are taking Paladin's specialness and crapping on it? nice.

I'm talking about Combat Orders. A skill that improves everything overall. Even 1% more stats granted as long as anyone has MW. Mastery already added on some classes with advanced mastery at 4th job. As it increases the skill points there.

It's actually a nerf, your suggestion.

I thought out specialty was that we can't die?
Combat Orders is like, not as spectacular of a buff as you're making it out to be.

IllegallySane Wrote:So say at Empress, the whole party gets smacked for ~10k damage each. With a Paladin they only take 5k damage. Up to 5k x 5 party members = 25k gets redirected to Paladin. 5%-10% of that = Paladin takes an additional 1,250-2,500 damage on top of whatever he'll take from the hit itself, BUT PARTY SURVIVES WAY BETTER.

But then the paladin dies and so everyone dies.

?_?
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Let's make Paladins not suck like a donkey's rectum! - by Baklava - 2011-11-19, 09:15 PM

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