2011-11-19, 09:15 PM
Alloy Wrote:So, you are taking Paladin's specialness and crapping on it? nice.
I'm talking about Combat Orders. A skill that improves everything overall. Even 1% more stats granted as long as anyone has MW. Mastery already added on some classes with advanced mastery at 4th job. As it increases the skill points there.
It's actually a nerf, your suggestion.
I thought out specialty was that we can't die?
Combat Orders is like, not as spectacular of a buff as you're making it out to be.
IllegallySane Wrote:So say at Empress, the whole party gets smacked for ~10k damage each. With a Paladin they only take 5k damage. Up to 5k x 5 party members = 25k gets redirected to Paladin. 5%-10% of that = Paladin takes an additional 1,250-2,500 damage on top of whatever he'll take from the hit itself, BUT PARTY SURVIVES WAY BETTER.
But then the paladin dies and so everyone dies.
?_?

