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Let's make Paladins not suck like a donkey's rectum!
#8
Baklava Wrote:This is overpowered?

1% more mastery...4% more blast damage...nerfed ice, holy, and lightning charges, nerfed charge blow.
...for some passive attack, party defense, and multi-hit charge blow.

There's a difference between justified entitlement and making a class not completely suck.

This thing does like over 5000%/s at Fastest (2). You fundamentally can't make a Paladin balanced on neutral targets unless you remove their elemental advantage and disadvantage. There will always be something they suck at more, and something they don't suck at. i.e. 5000%/s with disadvantage turns into 2500%/s, but with advantage turns into 7500%/s. It's going to suck either way.

Also, Charge Eruption is retarded and does about as much damage as Blast does now.
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Let's make Paladins not suck like a donkey's rectum! - by JoeTang - 2011-11-19, 05:07 AM

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