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Warrior %/s (KMS You & I + GMS Unleashed)
#90
Dark Knight:

Defense:0%10%25%40%70%
1 Target:2349%/s2334%/s2309%/s2284%/s2235%/s
2 Target:4472%/s4111%/s3571%/s3030%/s1947%/s
3 Target:6636%/s6102%/s5301%/s4501%/s2900%/s
4 Target:8802%/s8093%/s7033%/s5973%/s3852%/s
5 Target:10965%/s10086%/s8765%/s7444%/s4804%/s
6 Target:13130%/s12074%/s10496%/s8916%/s5756%/s
7 Target:8041%/s7236%/s6030%/s4824%/s2412%/s
8 Target:9169%/s8252%/s6876%/s5501%/s2750%/s

Adjusted Mastery:

Defense:0%10%25%40%70%
1 Target:2625%/s2607%/s2580%/s2552%/s2497%/s
2 Target:4998%/s4596%/s3990%/s3385%/s2177%/s
3 Target:7418%/s6820%/s5926%/s5031%/s3241%/s
4 Target:9837%/s9046%/s7861%/s6675%/s4305%/s
5 Target:12254%/s11272%/s9796%/s8321%/s5369%/s
6 Target:14674%/s13497%/s11732%/s9965%/s6434%/s
7 Target:8988%/s8088%/s6739%/s5392%/s2696%/s
8 Target:10247%/s9222%/s7684%/s6147%/s3073%/s

Hero:

Defense:0%10%25%40%70%
1 Target:5437%/s5102%/s4627%/s4126%/s3159%/s
2 Target:6764%/s6341%/s5744%/s5124%/s3917%/s
3 Target:9642%/s9079%/s8207%/s7329%/s5602%/s
4 Target:12555%/s11809%/s10690%/s9542%/s7275%/s
5 Target:12511%/s11754%/s10616%/s9505%/s7232%/s
6 Target:14807%/s13913%/s12568%/s11236%/s8588%/s

Paladin:

Defense:0%10%25%40%70%
1 Target:2953%/s2834%/s2655%/s2477%/s2118%/s
2 Target:3524%/s3277%/s2907%/s2537%/s1797%/s
3 Target:5217%/s4852%/s4304%/s3756%/s2660%/s
4 Target:6911%/s6427%/s5701%/s4976%/s3524%/s
5 Target:8604%/s8002%/s7098%/s6195%/s4388%/s
6 Target:10298%/s9577%/s8495%/s7414%/s5251%/s
7 Target:11991%/s11152%/s9892%/s8634%/s6115%/s

Adjusted Mastery:

Defense:0%10%25%40%70%
1 Target:3371%/s3235%/s3031%/s2826%/s2418%/s
2 Target:4020%/s3740%/s3319%/s2896%/s2051%/s
3 Target:5954%/s5537%/s4911%/s4287%/s3036%/s
4 Target:7887%/s7334%/s6507%/s5678%/s4023%/s
5 Target:9819%/s9131%/s8101%/s7071%/s5007%/s
6 Target:11752%/s10929%/s9695%/s8461%/s5993%/s
7 Target:13685%/s12726%/s11290%/s9853%/s6979%/s


Notable Changes:
Dark Knight: Sacrifice hits twice for 400%. Only an 80% per hit increase compared to Tespia, not that significant.
Hero: Small nerf to Enrage. 1.6x -> 1.4x. Buffed critical hit rate by 20%. Difference of about 100%/s. Largest buff comes from Advanced Final Attack hitting twice. About 300%/s increase compared to hitting once.
Paladin: Small defense ignore increase on Blast. Raises about 200%/s at 70% defense. Rather large buff to Lightning Charge's damage, but when double charged, the bonus is less than 100%/s increase. Had a small error in previous version and forgot to include the damage increase from Combat Orders to Holy Charge.
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Warrior %/s (KMS You & I + GMS Unleashed) - by JoeTang - 2011-11-16, 06:12 PM

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