2011-11-15, 03:18 PM
JoeTang Wrote:No, I haven't included Mechanics. I still haven't checked on how to exactly calculate their DPS.
I'll add 100% Pirate's Revenge later. It's not that significant.
Energy Orb is worse damage in every scenario. I was under the impression that they removed the long spam delays from Dragon Strike and Barrage, but given what you guys are stating about Barrage + DS > Barrage etc. it means the numbers I have are way too high for Buccaneers.
I used Monkey Wave because it was an improvement on %/s, regardless of how (insignificantly) small it was. It actually doesn't matter. I use it every now and then in training because it's a faster skill than Bazooka, despite doing less damage in a single hit because I don't always need the damage to kill something.
isnt it easy?
Siege Mode 1 got now no Cooldown and is 4th Job 115% without beeing in Tank.
Its 20Shots Per Second in KMS. (25Shots --->20Shots got changed in KMS)
Gun Multiplier is 1,7 and they get 1,2 From Amplitude
Crit is 100% so 1,35 in General.
115*20*1,35*1,7*1,2=
6334% on 0% PDR

