2011-11-10, 05:21 PM
Sorien Wrote:I guess, but I honestly don't think that Wild Hunters should be as strong as the other archers. They have more mobility and survivability than both of the explorer versions (screw Mercedes, she's not something to aspire to), so I feel that giving them more, or equal, damage is just a bad idea.I don't think any Resistance should be equal to their counter parts in anyway. I mean seriously, they live in a basement>.>. IMHO the power balance should go like this:
Legends>Adventurers>Resistance>Cygnus
Legends should always have better then their Adventurer counter parts
Adventurers should be that class that learns everything, gets the new pomegranate first and even teach some of it to their fellow Maplers if you will.
Resistance should always be behind. They should have something that makes their class unique but also lower then Adventurers. I don't count Demon Slayer in this because I find it really hard in a story aspect to make him a Resistance. I mean he fought FOR the Black Mage as one of his top generals so god knows he's strong as ever living pineapple. Anyway point stands.
Cygnus:Speaks for itself..
*Note no where in here did I say Legends should completely destroy Adventurers or Adventurers Resistance. Had to be said because I know someones gonna point that out..

