2011-11-10, 01:11 PM
after reading around, my thoughts:
Fighter line:
Brandish: Ignore defense added, attack power increase (<- not liking this, the PDR ignore is getting too close to sacrifice on these guys)
Page line:
Shield Mastery: Added guard effect. seriously paladins...? MORE GUARD?
Charge Blow: Added effects to elements. Fire (DoT effect), Ice (Freeze), Lightning (Stun), Holy (Seal) i'm liking this, ESPECIALLY holy if it works on bosses.
Sanctuary: Attack power increase hahahaha useless
Spearman line:
Buster: Attack power increase herp15% total
Fury: Hits 8 mobs LOOOOOL, this makes fury some srsly great attack
Sacrifice: Attack power increase now we can hit cap faster, woo f3
Dragon Roar: Added stun effect meeh
Judgment Dragon: Increased HP drain effect looks cool i guess, the fact that it's 10% and 10% makes it nice.
Dark Force: Increase critical rate and minimum critical damage me gusta
Beholder Revenge: Chance to instant kill mob, increased damage. Y U NO ACHILLES!
Dark Impale: Chance to instant kill mob, increased damage. usefull in KMS, with no boss monsters i guess, but DAT DAMAGE INCREASE, FFFF-
seriously, impale got some major buffing, from 135% to 180%, that's a 45% damage increase per strike, 225% damage increase per mob, and not even counting zerk... which brings it to 1440% damage from it's previous 1080%... ME GUSTA.
Fighter line:
Brandish: Ignore defense added, attack power increase (<- not liking this, the PDR ignore is getting too close to sacrifice on these guys)
Page line:
Shield Mastery: Added guard effect. seriously paladins...? MORE GUARD?
Charge Blow: Added effects to elements. Fire (DoT effect), Ice (Freeze), Lightning (Stun), Holy (Seal) i'm liking this, ESPECIALLY holy if it works on bosses.
Sanctuary: Attack power increase hahahaha useless
Spearman line:
Buster: Attack power increase herp15% total
Fury: Hits 8 mobs LOOOOOL, this makes fury some srsly great attack
Sacrifice: Attack power increase now we can hit cap faster, woo f3
Dragon Roar: Added stun effect meeh
Judgment Dragon: Increased HP drain effect looks cool i guess, the fact that it's 10% and 10% makes it nice.
Dark Force: Increase critical rate and minimum critical damage me gusta
Beholder Revenge: Chance to instant kill mob, increased damage. Y U NO ACHILLES!
Dark Impale: Chance to instant kill mob, increased damage. usefull in KMS, with no boss monsters i guess, but DAT DAMAGE INCREASE, FFFF-
seriously, impale got some major buffing, from 135% to 180%, that's a 45% damage increase per strike, 225% damage increase per mob, and not even counting zerk... which brings it to 1440% damage from it's previous 1080%... ME GUSTA.

