2011-11-07, 12:49 AM
Yeah, I need to research on skill plates as well.
After some thinking, I'm leaning towards these at the moment:
- Furious Winds (50% animation speed)
- Quake Barrage (-12% cooldown) or Cyclone Kick (20% damage)
- Eagle Dive (20% damage) or Cyclone Kick (20% damage)
- Chain Tumble (-20% cooldown)
I noticed how you opted to leave Spiritual Focus at 2 while maxing Cyclone Kick. Is Cyclone Kick really that good? I guess I'll see for myself once I get to the 32 cap. I could shift some points away from Chain Tumble and into Cyclone Kick.
I noticed that while you have level 6 Eagle Dive, the difference between level 3 and level 6 is about 5% damage + 200 damage, which doesn't seem like a lot to me. In which case, I'm probably better off getting the damage plate.
Altered build: http://dnarmory.com/skill-calc?c=2&sc=15...Yg-Xw4z52K
After some thinking, I'm leaning towards these at the moment:
- Furious Winds (50% animation speed)
- Quake Barrage (-12% cooldown) or Cyclone Kick (20% damage)
- Eagle Dive (20% damage) or Cyclone Kick (20% damage)
- Chain Tumble (-20% cooldown)
I noticed how you opted to leave Spiritual Focus at 2 while maxing Cyclone Kick. Is Cyclone Kick really that good? I guess I'll see for myself once I get to the 32 cap. I could shift some points away from Chain Tumble and into Cyclone Kick.
I noticed that while you have level 6 Eagle Dive, the difference between level 3 and level 6 is about 5% damage + 200 damage, which doesn't seem like a lot to me. In which case, I'm probably better off getting the damage plate.
Altered build: http://dnarmory.com/skill-calc?c=2&sc=15...Yg-Xw4z52K

