Unscheduled Server Maintenance - 11.03.2011
#71
Quote:However, getting so sentimental over the objects in a game is just silly.
I don't think sentimental is the right word.

Virtually all MMOs retain customers by exploiting people's notion of sunk costs. "I spent all this time getting to level X or getting equip with attack Y, if I quit now it'd all be for nothing." It's even worse for people with truly irreplaceable event items. It's the accomplishment, and the contribution it makes in the continuing e-plantain contest of the online game. Objectively worthless, silly, etc, but hey, you're going to find a lot of people subject to that criticism on a board about a game that is basically only about that.

A useful scenario is to wonder if the game would be worth playing if you indeed did lose your character or stuff (if you haven't already). If you'd quit the game outright in that situation, you should try to find other things in the game to enjoy, you're more or less unfulfilled if fear of sunk costs is nearly all that gets you onto a game.
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Unscheduled Server Maintenance - 11.03.2011 - by Exidous - 2011-11-03, 05:15 PM

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