[1.2.406] Skill revamp, Ellin Boss, Halloween
ShadoLegend Wrote:Found some Mech vids (finally):

http://v.youku.com/v_playlist/f16502880o1p16.html

http://v.youku.com/v_playlist/f16502880o1p15.html

Siege Mode CD is removed for sure Tongue One question, is the speed a little slower or does it just look slower because the monsters have low hp?

EDIT: How do you post vids that can be played directly from here?
Yeah it's 100 shots Siege now, then the 100-attack-in-one-spot hacker protection kicks in. Wink

Speed is the same, Siege 2nd shot damage numbers (3 a pair) still show up as the 1st shot damage numbers have just completed drawing. Read as:

[NUMBER6] -> [NUMBER6] -> [NUMBER12] -> [NUMBER18] -> etc
[NUMBER5] -> [NUMBER5] -> [NUMBER11] -> [NUMBER17] -> etc
[NUMBER4] -> [NUMBER4] -> [NUMBER10] -> [NUMBER16] -> etc
[NUMBER3] -> [NUMBER9] -> [NUMBER15] -> [NUMBER21] -> etc
[NUMBER2] -> [NUMBER8] -> [NUMBER14] -> [NUMBER20] -> etc
[NUMBER1] -> [NUMBER7] -> [NUMBER13] -> [NUMBER19] -> etc

shakar96 Wrote:I finally beat you Paul.
Ah nice, yeah ok Mech changes are logical...

- Physical Training -> Skill every class gets, I guess they had to make a pirate icon for it before implementing! Wink
- Tank Laser -> Slowed down a tiny bit, understandable nerf. It's same speed as Punch Launcher now.

I think this should make these revamps final for all classes that got changed. Smile

P.S. Shakar, I thought Mech Satellite's already got boosted to 240% in 406. I don't think this patch changed anything.
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[1.2.406] Skill revamp, Ellin Boss, Halloween - by Devil - 2011-10-26, 07:45 PM

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