v.102 â Rise of Fellowship Update Notes
#60
"sidekick" system sounds like it will be nothing more than a new party type for lower levels.

When someone invades your Jesters map, instead of you saying "cc please" and he "party please", you will both say "sidekick please" (assuming more than 5 levels between you) for that extra 50%(?) exp.
Maintaining a sidekick relationship for any length of time would be impractical, especially with the artificial 5-level limitation, unless you happen to have a friend who is able to train at the exact same times you do. Note that if the level gap goes too far beyond 5, the high-level partner begins losing out on mob exp when they train together, due to the brilliant anti-bot mechanism.

Also, I must object to the term "sidekick". As far as I know, that word does not describe a symmetrical relationship. Robin is Batman's sidekick, but Batman is not Robin's sidekick. Calling him "the high-level sidekick" doesn't make the word fit. Call it "training partner", call it "blood brother" (or sibling), just don't call it "sidekick".
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Messages In This Thread
v.102 â Rise of Fellowship Update Notes - by Jon - 2011-10-25, 10:32 PM
v.102 â Rise of Fellowship Update Notes - by SaptaZapta - 2011-10-26, 07:02 AM
v.102 â Rise of Fellowship Update Notes - by Eos - 2011-10-26, 10:03 AM
v.102 â Rise of Fellowship Update Notes - by Eos - 2011-10-26, 11:35 AM
v.102 â Rise of Fellowship Update Notes - by Eos - 2011-10-26, 03:45 PM
v.102 â Rise of Fellowship Update Notes - by Eos - 2011-10-26, 09:26 PM
v.102 â Rise of Fellowship Update Notes - by Eos - 2011-10-27, 10:09 AM
v.102 â Rise of Fellowship Update Notes - by Eos - 2011-10-27, 10:27 AM
v.102 â Rise of Fellowship Update Notes - by Eos - 2011-10-27, 10:29 AM

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