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Warrior %/s (KMS You & I + GMS Unleashed)
#42
For the most recent KMST ver 1.2.406 Aran

Aran:10% DEF40% DEF70% DEF
Single Target:3406%/s2844%/s2283%/s
Three Target:10094%/s8465%/s6835%/s
Eight Target:28661%/s24079%/s19496%/s
Toss:
Single Target:3568%/s2896%/s2225%/s
Three Target:11085%/s9038%/s6992%/s
Eight Target:32456%/s26669%/s20882%/s


Using a slightly altered model from the one before, and also varies from the Evan Model. It includes the cast times of buffs (16* Booster, Max Body Pressure, Snow Charge, Combo Drain, Might, Combo Recharge, Freeze Standing, Combo Barrier). Does not consider weapon attack. Is not adjusted for Weapon Mastery. Includes all castable buffs except Maple Hero, and uses Overswing with Final Blow, adding Combo Judgement whenever 100+ Combo is achieved, though it prioritises Combo Drain and then Combo Barrier when spending Combo. Casts Combo Recharge when less than 25 Combo and is available.

Buffs are reapplied around 5 seconds before they expire and 10 seconds for Combo Drain and Barrier to have more leeway for combo gathering if need be (didn't really test it but it'd only make a small 1~5%/s difference).

A notable consideration is that Combo Tempest is maxed in this scenario, otherwise Judgement would not provide a worthwhile DPS increase. Combo Tempest itself is garbage but necessary for a 40% boost in damage to Combo Judgement. Combo Judgement itself adds enough DPS since it does damage over time that will ignore defense and scales to max damage. I did not include Ice Charge's damage boost or Cleaving Attack/Regained Memory's Boss Damage effect to Combo Judgement's damage over time. I do not believe they affect it.

Combo Recharge itself lowers %/s but since it provides an increase to weapon attack, its overall bonus to damage is beneficial though not reflected in the %/s listed (would be about 30%/s higher on single target 70% DEF without Recharge, but overall lower damage due to missing some weapon attack)

Final Toss with Combo Judgement is still better for multiple targets since Overswing relies on Advanced Final Attack to do more DPS than Final Toss and that only hits a single target. Included both for reference. Note that Final Toss + Combo Judgement is higher DPS on 10% and 40% DEF monsters. This is due to Final Blow's 20% Defense Ignore helping Overswing's combo.
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Warrior %/s (KMS You & I + GMS Unleashed) - by JoeTang - 2011-10-24, 07:18 PM

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