2011-10-20, 08:05 PM
案山子 Wrote:Meanwhile, everyone else goes for critical.Stacking stun on a merc/pally seems more worthwhile than doing it on another class. And it's cheaper than trying to get crests with Crit, too.
I still love my archer. I can't imagine playing anything else. ;-;
TheTempest Wrote:Is this a good revision for my build: http://dnarmory.com/skill-calc?c=4&sc=22...NIyEeJJSFq1) Are you going PvE or PvP or what now. e_e;
Is detonate worth maxing? If yes, what should I removed to max it?
EDIT: What's not to get on First Aid?
2) If you like Detonate, max it. If you prefer the Holy Burst thing, then max it. Just remember that Detonate requires enemies to be electrified yet has a 20s cooldown. Holy Burst requires the enemy to be inside the circle thing and has a 60s cooldown. imho, Detonate is better overall.
3) First Aid is good and bad. If you're getting smacked a lot, you'll be healed, but you shouldn't really be getting smacked that much in the first place.
http://dnarmory.com/skill-calc?c=4&sc=22...c9mNCtCQCa
- A friend who knows more about Clerics than me suggested this build. He thinks the HP boost skill is useless if you're skilled. Clerics are already tanks as it is.

