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Game cliches
#15
Baklava Wrote:I don't know what you mean by being serious or not and slightly successful. :l
Serious as in asking the question, or serious as in what the story is.

The question.
Never mind what I said.
But do look over the TVTropes link I posted.
At first glance, these are the cliches I see, in bold:
boy named Evan and his magic corgi, Kaz, living on an island. Then they have to go to a post apocalyptic continent called Tat per request of an astral sage.

On the way they meet a friendly skeleton knight named Yant who dies trying to save them from a slew of other skeleton knights, but not before he gives them a super cool spear.

Post-apocalypse is cliche, having a magic animal companion is cliche, otherworldy beings' requests are cliche, meeting friendly bad guys is cliche, self-sacrifice by a bad guy turned good guy is cliche, and giving weapons is cliche.
IllegallySane Wrote:Southperry: Sunshines and Lollipops!
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Messages In This Thread
Game cliches - by Baklava - 2011-10-18, 12:05 AM
Game cliches - by Eliseo - 2011-10-18, 12:09 AM
Game cliches - by Heffalump - 2011-10-18, 12:10 AM
Game cliches - by Baklava - 2011-10-18, 12:19 AM
Game cliches - by Heffalump - 2011-10-18, 12:30 AM
Game cliches - by Baklava - 2011-10-18, 01:19 AM
Game cliches - by Pikamemnon - 2011-10-18, 09:55 AM
Game cliches - by Baklava - 2011-10-19, 04:40 AM
Game cliches - by Pikamemnon - 2011-10-19, 12:48 PM
Game cliches - by Providence - 2011-10-19, 01:03 PM
Game cliches - by Manu - 2011-10-19, 01:08 PM
Game cliches - by Eliseo - 2011-10-19, 01:18 PM
Game cliches - by Baklava - 2011-10-19, 05:10 PM
Game cliches - by Dark Zero - 2011-10-20, 03:57 PM
Game cliches - by Heffalump - 2011-10-20, 04:10 PM
Game cliches - by Providence - 2011-10-20, 06:33 PM

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